�PNG  IHDR��;���IDATx��ܻn�0���K�� �)(�pA��� ���7�LeG{�� �§㻢|��ذaÆ 6lذaÆ 6lذaÆ 6lom��$^�y���ذag�5bÆ 6lذaÆ 6lذa{���� 6lذaÆ �`����}H�Fkm�,�m����Ӫ���ô�ô!� �x�|'ܢ˟;�E:���9�&ᶒ�}�{�v]�n&�6� �h��_��t�ڠ͵-ҫ���Z;��Z$�.�P���k�ž)�!��o���>}l�eQfJ�T��u і���چ��\��X=8��Rن4`Vw�l�>����n�G�^��i�s��"ms�$�u��i��?w�bs[m�6�K4���O���.�4��%����/����b�C%��t ��M�ז� �-l�G6�mrz2���s�%�9��s@���-�k�9�=���)������k�B5����\��+͂�Zsٲ ��Rn��~G���R���C����� �wIcI��n7jJ���hۛNCS|���j0��8y�iHKֶۛ�k�Ɉ+;Sz������L/��F�*\��Ԕ�#"5��m�2��[S��������=�g��n�a�P�e�ғ�L�� lذaÆ 6l�^k��̱aÆ 6lذaÆ 6lذa;���� �_��ذaÆ 6lذaÆ 6lذaÆ ���R���IEND�B` #ifndef Py_ASDL_H #define Py_ASDL_H typedef PyObject * identifier; typedef PyObject * string; typedef PyObject * object; #ifndef __cplusplus typedef enum {false, true} bool; #endif /* It would be nice if the code generated by asdl_c.py was completely independent of Python, but it is a goal the requires too much work at this stage. So, for example, I'll represent identifiers as interned Python strings. */ /* XXX A sequence should be typed so that its use can be typechecked. */ typedef struct { int size; void *elements[1]; } asdl_seq; typedef struct { int size; int elements[1]; } asdl_int_seq; asdl_seq *asdl_seq_new(int size, PyArena *arena); asdl_int_seq *asdl_int_seq_new(int size, PyArena *arena); #define asdl_seq_GET(S, I) (S)->elements[(I)] #define asdl_seq_LEN(S) ((S) == NULL ? 0 : (S)->size) #ifdef Py_DEBUG #define asdl_seq_SET(S, I, V) { \ int _asdl_i = (I); \ assert((S) && _asdl_i < (S)->size); \ (S)->elements[_asdl_i] = (V); \ } #else #define asdl_seq_SET(S, I, V) (S)->elements[I] = (V) #endif #endif /* !Py_ASDL_H */