PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` """Fixer for reload(). reload(s) -> imp.reload(s)""" # Local imports from .. import fixer_base from ..fixer_util import ImportAndCall, touch_import class FixReload(fixer_base.BaseFix): BM_compatible = True order = "pre" PATTERN = """ power< 'reload' trailer< lpar='(' ( not(arglist | argument) any ','> ) rpar=')' > after=any* > """ def transform(self, node, results): if results: # I feel like we should be able to express this logic in the # PATTERN above but I don't know how to do it so... obj = results['obj'] if obj: if obj.type == self.syms.star_expr: return # Make no change. if (obj.type == self.syms.argument and obj.children[0].value == '**'): return # Make no change. names = ('imp', 'reload') new = ImportAndCall(node, results, names) touch_import(None, 'imp', node) return new