PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` Date: Wed, 22 Dec 1999 13:46:30 +0000 (GMT) Subject: Debug Levels From: Robert de Bath ... Level 0 Errors and states that cause a significant change in program flow. => Anything that causes a Discon+Retry or a "giveup" message. Level 1 Important or inaccessible state information. => Connection start, Idle disconnection. Level 2 Rare things that cause a minor program flow adjustment. => No REST, No PASV, etc. Level 3 Errors and useful messages that are slightly too verbose or common for 0-2 or don't quite fit in the classifications. => Login banner Level 4 All remote responses or major results. (Trace results) => All "999 Xyzzy" responses received. Level 5 All remote commands or major tasks. (Trace jobs) => All commands sent to server. Level 6 General information that will not be too verbose but is normally a little less important. (Trace state) Level 7 Similar to level 3 but verbose or not as useful. Level 8 Very verbose information that'll probably be useful sometime. Level 9 Anything and everything else, debugs that probably won't be useful ever again. (unclassified) Notes: If the programmer doesn't set the debug level this is not an important debug message or is only important right now. => default debug level == 9 If something fits in one of the lower levels but is very verbose it should nevertheless be moved upto level 3 or levels 7-9. (Possibly leaving a single line 'oops' at the lower level) The general idea is that debug levels 0-3 should not scroll too fast to read and nothing below level 7 should be much more verbose than levels 4 or 5. ...